Primary Maths Games
'Primary Maths Games' comes in six volumes and encompasses all the areas of Key Stage 2 mathematics. For the majority of my maths lessons were taught using four stations. Over the next few lessons, the pupils, in ability groups would rotate and complete each activity. One station was always based on I.C.T. and regularly involved completing a game on Primary Maths Games.
The best thing about using Primary Maths Games effectively in each lesson wasn't just about making sure that pupil's were excited, engaged and willing to learn; it was also an effective tool for revision. Because the I.C.T. station was an independent activity, I could set the pupils up on a game that helped to re-consolidate previously learnt skills. Pupil's not retaining what they have learnt is a big worry for teachers, but with the use of carousel lessons with an I.C.T. station, this issue can be addressed. Because each game has three levels (easy, medium and hard) pupils can self-assess how much they know and decide what level to start off at.
They have the option to push themselves higher, or go back to a lower level if they need to at any point.
Another advantage of having an I.C.T. station in maths lessons, is that it frees up the class teacher to focus on another group and give quality tailored input to every group that comes to the their station.
The best thing about using Primary Maths Games effectively in each lesson wasn't just about making sure that pupil's were excited, engaged and willing to learn; it was also an effective tool for revision. Because the I.C.T. station was an independent activity, I could set the pupils up on a game that helped to re-consolidate previously learnt skills. Pupil's not retaining what they have learnt is a big worry for teachers, but with the use of carousel lessons with an I.C.T. station, this issue can be addressed. Because each game has three levels (easy, medium and hard) pupils can self-assess how much they know and decide what level to start off at.
They have the option to push themselves higher, or go back to a lower level if they need to at any point.
Another advantage of having an I.C.T. station in maths lessons, is that it frees up the class teacher to focus on another group and give quality tailored input to every group that comes to the their station.
This is an example of one of the games from volume 4. It is a division game. The pupil has to work out the calculation at the bottom of the screen and direct the submarine and pick up the correct missing number.
This particular game (and most of the other games) can be differentiated by ability e.g. easy medium and hard levels and by the addition of a in game calculator (this can be hidden from the screen).
This particular game (and most of the other games) can be differentiated by ability e.g. easy medium and hard levels and by the addition of a in game calculator (this can be hidden from the screen).